Difference between revisions of "Hercules"

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(A bit of loving for a page; mention of speed cust (light - 100%, heavy - 50% speed respectively) as of v1.8.5.0)
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| antiair = Yes
 
| antiair = Yes
 
| special1 = Instantly hits
 
| special1 = Instantly hits
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}}
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| abilities =
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{{ Infobox zkability intel
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        | name = Transporting
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| special1 = Transports light units at 100% speed
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        | special2 = Transports heavy units at 50% speed
 
}}
 
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}}==Description==
 
}}==Description==
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==Tactics And Strategy==
 
==Tactics And Strategy==
An enemy [[detriment]] can be disabled using 3-4 [[shockley]] missiles, leaving it defenseless. A hercules can then fly in and manually [[Load Command|load]] it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air.
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Heavy enemy units can be disabled using [[Shockley]] missiles, [[Gnat]]s or other EMP units, leaving them defenseless. A Hercules then can then fly in and manually [[Load Command|load]] it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air.
  
A hercules can also pickup any stationary unit and destroy them using their lasers or [[Eject Cargo Command|dropping]] them from a large height or out of bounds.
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A Hercules can also pickup any stationary unit and destroy them using their lasers or [[Eject Cargo Command|dropping]] them from a large height or out of bounds.
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 02:07, 8 August 2020

The Hercules is an armed heavy air transport from the Gunship Plant.

Hercules
(gunshipheavytrans)
Armed Heavy Air Transport
gunshipheavytrans.pngheavygunshiptransport
Stats
Cost 750
Hit Points 1800
Movement Speed (elmo/s) 270
Turn Rate (deg/s) 69
Vision Radius (elmo) 660
Abilities
Transporting
Transports light units at 100% speed
Transports heavy units at 50% speed
Weapons
Light Laser Blaster × 2
Damage 10
Reload Time (s) 0.20
Damage per Second 50
Range (elmo) 325
Projectile Speed (elmo/s) 2400


Anti-Air Laser
Damage 20
Reload Time (s) 0.40
Damage per Second 50
Range (elmo) 450
Instantly hits

Description

The Hercules can haul any land unit in the game. Its twin laser guns and automated cargo ejection system make it ideal for drops into hot LZs.

Tactics And Strategy

Heavy enemy units can be disabled using Shockley missiles, Gnats or other EMP units, leaving them defenseless. A Hercules then can then fly in and manually load it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air.

A Hercules can also pickup any stationary unit and destroy them using their lasers or dropping them from a large height or out of bounds.