Difference between pages "Dagger" and "Cutter"

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The '''{{PAGENAME}}''' is a fast attack hovercraft from the [[Hovercraft Platform]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a scout ship armed with [[Weapon_classes#EMP|disarming]] missiles from the [[Shipyard]].{{Autoinfobox zkunit
| name = Dagger
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| defname = shipscout
| defname = hoverraid
 
| description = Fast Attack Hovercraft (Anti-Sub)
 
| image = http://manual.zero-k.info/unitpics/hoverraid.png
 
| icontype = hoverscout
 
| cost = 80
 
| hitpoints = 300
 
| movespeed = 144
 
| turnrate = 142
 
| sight = 640
 
| sonar = 640
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Light Gauss Cannon
 
| type = Cannon
 
| damage = 110
 
| reloadtime = 2.8
 
| dps = 39
 
| shielddamage = 150
 
| range = 212
 
| inaccuracy = 0.80
 
| projectilespeed = 2200
 
| special1 = Water capable
 
| special2 = Piercing
 
}}
 
 
}}==Description==
 
}}==Description==
The Dagger is the hover plant's scout. It provides a cheap, disposable method of getting intel, and can also hit economic targets of opportunity. Its light Gauss gun can also hit underwater targets.
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Cheap, fast, and fragile, this Picket Ship is a good scout and spotter for more expensive ships. While its weapon is weak, it can disarm smaller foes. In numbers, their disarming missiles are effective against larger targets.
 
 
== Tactics and Strategy ==
 
Although they lack the damage-per-second values of most other raiders, such as [[Glaive]]s or [[Bandit]]s, Daggers have their own advantages over them. Not only are Daggers' speed unrivaled on the surface, their gauss guns pack enough punch to kill a Glaive in just 3 shots, plus they penetrate through multiple targets. Don't be surprised to see your armies of Glaives lose out against an equal force of Daggers, especially if said Daggers use the attack-move command to automatically kite your Glaives to oblivion.
 
 
 
The Dagger is a versatile raider, capable of attacking surface, air, and even underwater targets, which is useful to know if your enemy is fielding a mixture of said units.
 
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 02:42, 18 May 2024

The Cutter is a scout ship armed with disarming missiles from the Shipyard.

Cutter
(shipscout)
Scout Ship (Disarming)
Cutter shipscout
Stats
Cost 55
Hit Points 260
Mass 75
Movement Speed (elmo/s) 156
Turn Rate (deg/s) 195
Vision Radius (elmo) 800
Sonar (elmo) 800
Transportable Light
Weapons
Light Disarm Missile
Damage 35
Disarm Damage 175
Reload Time (s) 2
Damage per Second 17 + 87
Max Stun Time (s) 3
Range (elmo) 265
Projectile Speed (elmo/s) 800
Homing (deg/s) 329

Description

Cheap, fast, and fragile, this Picket Ship is a good scout and spotter for more expensive ships. While its weapon is weak, it can disarm smaller foes. In numbers, their disarming missiles are effective against larger targets.