Difference between revisions of "Emissary"

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The '''{{PAGENAME}}''' is a general-purpose artillery from the [[Heavy Tank Factory]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a general-purpose artillery from the [[Tank Foundry]].{{Autoinfobox zkunit
| name = Pillager
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| defname = tankarty
| defname = cormart
 
| description = General-Purpose Artillery
 
| image = http://packages.springrts.com/zkmanual/unitpics/cormart.png
 
| cost = 700
 
| hitpoints = 840
 
| mass = 256
 
| movespeed = 81
 
| turnrate = 66
 
| sight = 660
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Plasma Artillery
 
| type = Cannon
 
| damage = 601
 
| reloadtime = 7
 
| dps = 86
 
| range = 1180
 
| aoe = 48
 
| projectilespeed = 330
 
}}
 
 
}}==Description==
 
}}==Description==
The heavy, long-ranging gun of the Pillager makes it the unit of choice for standoff shelling of enemy mobiles or structures. As always, it should be wary of anything that gets close to it.
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The heavy, long-ranging gun of the Emissary makes it the unit of choice for standoff shelling of enemy mobiles or structures. As always, it should be wary of anything that gets close to it.
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 +
==Tactics and Strategy==
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The emissary has a fast projectile for an artillery unit, and even has a bit of AoE. These characteristics make this unit also quite effective against mobile units; effectively functioning as a long range fire support unit. If you are struggling to deal with skirmishers as tanks, try making some of these.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 01:47, 18 May 2024

The Emissary is a general-purpose artillery from the Tank Foundry.

Emissary
(tankarty)
General-Purpose Artillery
Emissary tankarty
Stats
Cost 700
Hit Points 840
Mass 255
Movement Speed (elmo/s) 63
Turn Rate (deg/s) 84
Vision Radius (elmo) 660
Transportable Medium
Weapons
Plasma Artillery
Damage 600
Reload Time (s) 7
Damage per Second 86
Range (elmo) 1150
Area of Effect (elmo) 42
Projectile Speed (elmo/s) 320

Description

The heavy, long-ranging gun of the Emissary makes it the unit of choice for standoff shelling of enemy mobiles or structures. As always, it should be wary of anything that gets close to it.

Tactics and Strategy

The emissary has a fast projectile for an artillery unit, and even has a bit of AoE. These characteristics make this unit also quite effective against mobile units; effectively functioning as a long range fire support unit. If you are struggling to deal with skirmishers as tanks, try making some of these.