Difference between revisions of "Phoenix"
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− | The '''{{PAGENAME}}''' is a saturation napalm bomber from the [[Airplane Plant]].{{ | + | The '''{{PAGENAME}}''' is a saturation napalm bomber from the [[Airplane Plant]].{{Autoinfobox zkunit |
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}}==Description== | }}==Description== | ||
The Phoenix's napalm bombs decimate large clumps of units and light structures. | The Phoenix's napalm bombs decimate large clumps of units and light structures. | ||
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+ | ==Tactics and Strategy== | ||
+ | The Phoenix is useful for killing and damaging large clumps of light units, setting them on fire and causing a large amount of damage. However, Phoenixes are also more vulnerable than other bombers. | ||
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+ | *While the low initial damage of the Phoenix is underwhelming, the 10-second burn can make quick work of lighter units like [[Dart]]s even when they dodge most initial damage. | ||
+ | *Burn damage will reset the countdown for units with regenerative abilities like [[Glaive]]s or [[Reaver]]s, as well as keep units with a cloak from disappearing from sight. | ||
+ | *Be careful when using Phoenixes around allied units, as the same properties that make them useful against enemy hordes make them a liability in a chaotic front line. | ||
{{Navbox units}} | {{Navbox units}} |
Latest revision as of 02:23, 18 May 2024
The Phoenix is a saturation napalm bomber from the Airplane Plant.
Phoenix (bomberriot) | |||||||||||||||||
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Saturation Napalm Bomber | |||||||||||||||||
Stats | |||||||||||||||||
Cost | 460 | ||||||||||||||||
Hit Points | 1400 | ||||||||||||||||
Mass | 238 | ||||||||||||||||
Movement Speed (elmo/s) | 243 | ||||||||||||||||
Vision Radius (elmo) | 780 | ||||||||||||||||
Altitude (elmo) | 240 | ||||||||||||||||
Weapons | |||||||||||||||||
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Description
The Phoenix's napalm bombs decimate large clumps of units and light structures.
Tactics and Strategy
The Phoenix is useful for killing and damaging large clumps of light units, setting them on fire and causing a large amount of damage. However, Phoenixes are also more vulnerable than other bombers.
- While the low initial damage of the Phoenix is underwhelming, the 10-second burn can make quick work of lighter units like Darts even when they dodge most initial damage.
- Burn damage will reset the countdown for units with regenerative abilities like Glaives or Reavers, as well as keep units with a cloak from disappearing from sight.
- Be careful when using Phoenixes around allied units, as the same properties that make them useful against enemy hordes make them a liability in a chaotic front line.