Difference between revisions of "Scorcher"

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The '''{{PAGENAME}}''' is a raider vehicle from the [[Light Vehicle Factory]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a raider rover from the [[Rover Assembly]].{{Autoinfobox zkunit
| name = Scorcher
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| defname = vehraid
| defname = corgator
 
| description = Raider Vehicle
 
| image = http://manual.zero-k.info/unitpics/corgator.png
 
| cost = 130
 
| hitpoints = 420
 
| movespeed = 111
 
| turnrate = 116
 
| sight = 400
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Heat Ray
 
| type = LaserCannon
 
| damage = 31
 
| reloadtime = 0.10
 
| dps = 314
 
| range = 270
 
| projectilespeed = 500
 
| special1 = Damage falls off with range
 
}}
 
 
}}==Description==
 
}}==Description==
 
Capable of taking damage and dishing it out, the Scorcher is a versatile unit that remains very useful for more than just raiding, though it pays the price in manueverability and in cost. Though able to hold its own in combat, it is no match for anti-swarm and riot units or defenses. The Scorcher's heatray deals more damage up close.
 
Capable of taking damage and dishing it out, the Scorcher is a versatile unit that remains very useful for more than just raiding, though it pays the price in manueverability and in cost. Though able to hold its own in combat, it is no match for anti-swarm and riot units or defenses. The Scorcher's heatray deals more damage up close.
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Retreating from enemy raiders can allow the Scorcher to deal damage safely since it outranges and outspeeds most of its peers. The heatray damage is normally very poor at maximum range, but the projectile does not have to travel as far if an enemy unit is chasing the Scorcher, resulting in a much higher amount of damage being dealt. This can allow a group of Scorchers to harass enemy units that they cannot engage into directly so long as they make sure they can always retreat before the enemy closes in.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 02:36, 18 May 2024

The Scorcher is a raider rover from the Rover Assembly.

Scorcher
(vehraid)
Raider Rover
Scorcher vehicleraider
Stats
Cost 130
Hit Points 480
Mass 117
Movement Speed (elmo/s) 111
Turn Rate (deg/s) 185
Vision Radius (elmo) 560
Transportable Light
Weapons
Heat Ray
Damage 30
Reload Time (s) 0.1
Damage per Second 300
Range (elmo) 262
Projectile Speed (elmo/s) 491
Damage falls off with range

Description

Capable of taking damage and dishing it out, the Scorcher is a versatile unit that remains very useful for more than just raiding, though it pays the price in manueverability and in cost. Though able to hold its own in combat, it is no match for anti-swarm and riot units or defenses. The Scorcher's heatray deals more damage up close.

Retreating from enemy raiders can allow the Scorcher to deal damage safely since it outranges and outspeeds most of its peers. The heatray damage is normally very poor at maximum range, but the projectile does not have to travel as far if an enemy unit is chasing the Scorcher, resulting in a much higher amount of damage being dealt. This can allow a group of Scorchers to harass enemy units that they cannot engage into directly so long as they make sure they can always retreat before the enemy closes in.