Difference between revisions of "Ravager"
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− | The '''{{PAGENAME}}''' is an assault | + | The '''{{PAGENAME}}''' is an assault rover from the [[Rover Assembly]].{{Autoinfobox zkunit |
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}}==Description== | }}==Description== | ||
− | Expensive and powerful, the Ravager is capable of holding its own against most opposition. Though its maneuverability is terrible, its strength is when moving at a considerable top speed in a straight line. Due to this, it is almost impossible to skirmish using raiders. In combat, you should attempt to keep travelling forward and not turn too suddenly, so as to maintain top speed. Circling your target at the edge of your range is a good tactic. An arcing projectile allows it to shoot over wreckage, other tanks, etc. Vulnerable to crawling bombs when in swarms. | + | Expensive and powerful, the Ravager is capable of holding its own against most opposition. Though its maneuverability is terrible, its strength is when moving at a considerable top speed in a straight line. Due to this, it is almost impossible to skirmish using raiders. In combat, you should attempt to keep travelling forward and not turn too suddenly, so as to maintain top speed. Circling your target at the edge of your range is a good tactic. An arcing projectile allows it to shoot over wreckage, other tanks, etc. Vulnerable to "crawling"/mobile bombs when in swarms. |
{{Navbox units}} | {{Navbox units}} |
Latest revision as of 02:27, 18 May 2024
The Ravager is an assault rover from the Rover Assembly.
Ravager (vehassault) | |||||||||||||||
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Assault Rover | |||||||||||||||
Stats | |||||||||||||||
Cost | 250 | ||||||||||||||
Hit Points | 2200 | ||||||||||||||
Mass | 236 | ||||||||||||||
Movement Speed (elmo/s) | 88 | ||||||||||||||
Turn Rate (deg/s) | 113 | ||||||||||||||
Vision Radius (elmo) | 385 | ||||||||||||||
Transportable | Light | ||||||||||||||
Weapons | |||||||||||||||
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Description
Expensive and powerful, the Ravager is capable of holding its own against most opposition. Though its maneuverability is terrible, its strength is when moving at a considerable top speed in a straight line. Due to this, it is almost impossible to skirmish using raiders. In combat, you should attempt to keep travelling forward and not turn too suddenly, so as to maintain top speed. Circling your target at the edge of your range is a good tactic. An arcing projectile allows it to shoot over wreckage, other tanks, etc. Vulnerable to "crawling"/mobile bombs when in swarms.