Difference between revisions of "Dodo"

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The '''{{PAGENAME}}''' is a fast [[Chicken Defense|chicken]] bomb runner.{{ Infobox zkunit
+
The '''{{PAGENAME}}''' is a fast [[Chicken Defense|chicken]] bomb runner.{{Autoinfobox zkunit
| name = Dodo
 
 
| defname = chicken_dodo
 
| defname = chicken_dodo
| description = Chicken Bomb
 
| image = http://manual.zero-k.info/unitpics/chicken_dodo.png
 
| icontype = chickendodo
 
| cost = 170
 
| hitpoints = 200
 
| movespeed = 210
 
| turnrate = 330
 
| sight = 256
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Extinction
 
| damage = 500
 
| aoe = 150
 
}}
 
| abilities =
 
{{ Infobox zkability regen
 
| idleregen = 20
 
| timetoenable = 10.0
 
}}
 
{{ Infobox zkability line
 
| customdata1 = Instant self-destruction
 
}}
 
 
}}==Description==
 
}}==Description==
 
The Dodo's body contains a volatile mixture of organic explosives. At the slightest provocation, it explodes spectacularly, with the resulting shockwave throwing nearby units into the air. Beware as its flying limbs and spikes will do residual damage.
 
The Dodo's body contains a volatile mixture of organic explosives. At the slightest provocation, it explodes spectacularly, with the resulting shockwave throwing nearby units into the air. Beware as its flying limbs and spikes will do residual damage.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 01:44, 18 May 2024

The Dodo is a fast chicken bomb runner.

Dodo
(chicken_dodo)
Chicken Bomb
Dodo chickendodo
Stats
Cost 170
Hit Points 200
Mass 109
Movement Speed (elmo/s) 210
Turn Rate (deg/s) 395
Vision Radius (elmo) 256
Sonar (elmo) 256
Transportable Light
Abilities
Improved Regen
Idle Regen (HP/s) 20
Time to enable (s) 10
Instant self-destruction
Weapons
Extinction
Damage 500
Area of Effect (elmo) 150

Description

The Dodo's body contains a volatile mixture of organic explosives. At the slightest provocation, it explodes spectacularly, with the resulting shockwave throwing nearby units into the air. Beware as its flying limbs and spikes will do residual damage.