Difference between revisions of "Gull"

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The '''{{PAGENAME}}''' is a drone produced by [[Reef]]s. {{ Infobox zkunit
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The '''{{PAGENAME}}''' is a carrier drone created by the [[Reef]].{{Autoinfobox zkunit
| name = Gull
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| defname = dronecarry
| defname = carrydrone
 
| description = Carrier Drone
 
| image = http://packages.springrts.com/zkmanual/unitpics/carrydrone.png
 
| cost = 75
 
| hitpoints = 180
 
| mass = 84
 
| movespeed = 256.8
 
| turnrate = 51
 
| sight = 500
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Drone EMG
 
| type = Cannon
 
| damage = 8x3
 
| reloadtime = 0.3
 
| dps = 80
 
| range = 360
 
| aoe = 8
 
| projectilespeed = 500
 
}}
 
 
}}==Description==
 
}}==Description==
Carrier drones accompany their parent ship, guarding it and sharing its attack targets. They cannot venture far from it on their own, however. The Carrier can produce a pair of drones every 15 seconds, up to a total of 8.
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The Gull is a small, aggressive drone armed with a capture ray similar to the [[Dominatrix]].
 
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The captured enemies are transferred to the Reef, so the drone can be destroyed without losing control. After a successful control, the Gull cannot fire for 5 seconds. If multiple Gulls fired at the same target, only one has to reload.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 03:00, 18 May 2024

The Gull is a carrier drone created by the Reef.

Gull
(dronecarry)
Carrier Drone
Gull smallgunship
Stats
Cost 15
Hit Points 260
Mass 59
Movement Speed (elmo/s) 256
Turn Rate (deg/s) 130
Vision Radius (elmo) 500
Altitude (elmo) 120
Abilities
Improved Regen
Idle Regen (HP/s) 10
Time to enable (s) 10
Invisible to radar
Weapons
Capture Ray
Damage 12
Damage per Second 360
Range (elmo) 250
Firing arc (deg) 30
Instantly hits
Ignores shields

Description

The Gull is a small, aggressive drone armed with a capture ray similar to the Dominatrix. The captured enemies are transferred to the Reef, so the drone can be destroyed without losing control. After a successful control, the Gull cannot fire for 5 seconds. If multiple Gulls fired at the same target, only one has to reload.