Difference between revisions of "Dagger"

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The '''{{PAGENAME}}''' is a fast attack hovercraft from the [[Hovercraft Platform]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a fast attack hovercraft from the [[Hovercraft Platform]].{{Autoinfobox zkunit
| name = Dagger
 
 
| defname = hoverraid
 
| defname = hoverraid
| description = Fast Attack Hovercraft
 
| image = http://manual.zero-k.info/unitpics/hoverraid.png
 
| icontype = hoverraider
 
| cost = 80
 
| hitpoints = 300
 
| movespeed = 144
 
| turnrate = 111
 
| sight = 560
 
| sonar = 560
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Gauss Cannon
 
| type = Cannon
 
| damage = 100
 
| reloadtime = 3
 
| dps = 33
 
| shielddamage = 150
 
| range = 210
 
| inaccuracy = 0.80
 
| projectilespeed = 2200
 
| special1 = Piercing
 
}}
 
 
}}==Description==
 
}}==Description==
The Dagger is the hover plant's scout. It provides a cheap, disposable method of getting intel, and can also hit economic targets of opportunity. Its light Gauss gun can also hit underwater targets.
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The Dagger is the hovercraft platform's scout. It provides a cheap, disposable method of getting intel, and can also hit economic targets of opportunity. Its light Gauss gun can also hit underwater targets.
  
 
== Tactics and Strategy ==
 
== Tactics and Strategy ==
Although they lack the damage-per-second values of most other raiders, such as [[Glaive]]s or [[Bandit]]s, Daggers have their own advantages over them. Not only are Daggers' speed unrivaled on the surface, their gauss guns pack enough punch to kill a Glaive in just 2 shots, plus they penetrate through multiple targets. Don't be surprised to see your armies of Glaives lose out against an equal force of Daggers, especially if said Daggers use the attack-move command to automatically kite your Glaives to oblivion.
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Although they lack the damage-per-second values of most other raiders, such as [[Glaive]]s or [[Bandit]]s, Daggers have their own advantages over them. Not only are Daggers' speed unrivaled on the surface, their gauss guns pack enough punch to kill a Glaive in just 3 shots, plus they penetrate through multiple targets. Don't be surprised to see your armies of Glaives lose out against an equal force of Daggers, especially if said Daggers use the attack-move command to automatically kite your Glaives to oblivion.
  
 
The Dagger is a versatile raider, capable of attacking surface, air, and even underwater targets, which is useful to know if your enemy is fielding a mixture of said units.
 
The Dagger is a versatile raider, capable of attacking surface, air, and even underwater targets, which is useful to know if your enemy is fielding a mixture of said units.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 01:42, 18 May 2024

The Dagger is a fast attack hovercraft from the Hovercraft Platform.

Dagger
(hoverraid)
Fast Attack Hovercraft (Anti-Sub)
Dagger hoverscout
Stats
Cost 80
Hit Points 300
Mass 88
Movement Speed (elmo/s) 144
Turn Rate (deg/s) 142
Vision Radius (elmo) 640
Sonar (elmo) 640
Transportable Light
Weapons
Light Gauss Cannon
Damage 110
Reload Time (s) 2.8
Damage per Second 39
Range (elmo) 212
Projectile Speed (elmo/s) 2200
Inaccuracy (deg) 0.80
Water capable
Damage increase vs large units

Description

The Dagger is the hovercraft platform's scout. It provides a cheap, disposable method of getting intel, and can also hit economic targets of opportunity. Its light Gauss gun can also hit underwater targets.

Tactics and Strategy

Although they lack the damage-per-second values of most other raiders, such as Glaives or Bandits, Daggers have their own advantages over them. Not only are Daggers' speed unrivaled on the surface, their gauss guns pack enough punch to kill a Glaive in just 3 shots, plus they penetrate through multiple targets. Don't be surprised to see your armies of Glaives lose out against an equal force of Daggers, especially if said Daggers use the attack-move command to automatically kite your Glaives to oblivion.

The Dagger is a versatile raider, capable of attacking surface, air, and even underwater targets, which is useful to know if your enemy is fielding a mixture of said units.