Difference between revisions of "Bulkhead"
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− | The '''{{PAGENAME}}''' is a deployable plasma projectile amphbot from the [[Amphbot Factory]], effective against slow-moving and static units. It must stop to fire.{{ | + | The '''{{PAGENAME}}''' is a deployable plasma projectile amphbot from the [[Amphbot Factory]], effective against slow-moving and static units. It must stop to fire.{{Autoinfobox zkunit |
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}}==Description== | }}==Description== | ||
The Bulkhead is a heavily armored dual plasma cannon balanced atop a cheap set of legs. While this gives it an impressive combination of health and range, it is unable to aim or fire its cannons without first stopping to brace itself. This drawback is less pronounced in the water, where it can float to fire then sink to reposition. | The Bulkhead is a heavily armored dual plasma cannon balanced atop a cheap set of legs. While this gives it an impressive combination of health and range, it is unable to aim or fire its cannons without first stopping to brace itself. This drawback is less pronounced in the water, where it can float to fire then sink to reposition. |
Latest revision as of 01:27, 18 May 2024
The Bulkhead is a deployable plasma projectile amphbot from the Amphbot Factory, effective against slow-moving and static units. It must stop to fire.
Bulkhead (amphsupport) | |||||||||||||||
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Deployable Amphibious Fire Support (must stop to fire) | |||||||||||||||
Stats | |||||||||||||||
Cost | 230 | ||||||||||||||
Hit Points | 1540 | ||||||||||||||
Mass | 202 | ||||||||||||||
Movement Speed (elmo/s) | 48 | ||||||||||||||
Turn Rate (deg/s) | 181 | ||||||||||||||
Vision Radius (elmo) | 700 | ||||||||||||||
Sonar (elmo) | 700 | ||||||||||||||
Transportable | Light | ||||||||||||||
Abilities | |||||||||||||||
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Weapons | |||||||||||||||
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Description
The Bulkhead is a heavily armored dual plasma cannon balanced atop a cheap set of legs. While this gives it an impressive combination of health and range, it is unable to aim or fire its cannons without first stopping to brace itself. This drawback is less pronounced in the water, where it can float to fire then sink to reposition.
Tactics And Strategy
The Bulkhead allows for easier disposal of static defenses, and just 3 of them can even topple a Stinger. In combination with Limpets, Bulkheads can target faster units, such as raiders.