Difference between revisions of "Kodachi"

From Zero-K
Jump to navigation Jump to search
m (Fix afterburn time)
m (Page auto-updated with DotNetWikiBot)
Line 6: Line 6:
 
| cost = 180
 
| cost = 180
 
| hitpoints = 750
 
| hitpoints = 750
| mass = 148
 
 
| movespeed = 110
 
| movespeed = 110
 
| turnrate = 124
 
| turnrate = 124
Line 18: Line 17:
 
| reloadtime = 6
 
| reloadtime = 6
 
| dps = 20
 
| dps = 20
| afterburn = 9.75
+
| afterburn = 9.8
 
| range = 225
 
| range = 225
 
| aoe = 96
 
| aoe = 96
| customlabel1 = Ground burn DPS
+
| customlabel1 = Ground Burn DPS
 
| customdata1 = 20
 
| customdata1 = 20
| customlabel2 = Ground burn radius (elmo)
+
| customlabel2 = Ground Burn Radius (elmo)
 
| customdata2 = 96
 
| customdata2 = 96
| customlabel3 = Ground burn duration (s)
+
| customlabel3 = Ground Burn duration (s)
 
| customdata3 = 13.3
 
| customdata3 = 13.3
 
| projectilespeed = 600
 
| projectilespeed = 600

Revision as of 00:00, 14 January 2017

The Kodachi is a raider tank from the Heavy Tank Factory.

Kodachi
(logkoda)
Raider Tank
logkoda.png
Stats
Cost 180
Hit Points 750
Movement Speed (elmo/s) 110
Turn Rate (deg/s) 124
Vision Radius (elmo) 600
Transportable Light
Abilities
Improved Regen
Idle Regen (HP/s) 10
Time to enable (s) 5.0
Immunity to afterburn
Weapons
Flame Bomb
Damage 120
Reload Time (s) 6
Damage per Second 20
Afterburn (s) 9.8 (15 DPS)
Range (elmo) 225
Area of Effect (elmo) 96
Projectile Speed (elmo/s) 600
Ground Burn DPS 20
Ground Burn Radius (elmo) 96
Ground Burn duration (s) 13.3

Description

The diminutive Kodachi is a unique raider. Its small yet agile chassis has enough armor and speed to get it close enough to fire its weapon, a napalm bomb. The Kodachi should run in, get a shot off, and withdraw before it takes significant damage. Damaged Kodachis regenerate out of combat.