Difference between revisions of "Glaive"
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== Tactics and Strategy == | == Tactics and Strategy == | ||
− | The Glaive is cheapest raider and has excellent speed and damage output, at the cost of poor health and range. | + | The Glaive is cheapest raider and has excellent speed and damage output, but at the cost of poor health and range. Its properties are often compared to the Starcraft Zergling and its uses are fairly comparable: ideal use is close in on targets with a swarm of Glaives quickly and from multiple directions to compensate for low range, and then overcome targets with the Glaive's excellent damage output before return fire can do too much damage. |
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+ | The Glaive is small, fast and nimble, which in conjunction with the weaving behaviour of Fight Move AI makes it excellent at dodging the slow projectiles of assault units. This, along with its low cost, makes it an effective counter to make slow firing heavy units that would otherwise be a problem for Knights. | ||
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+ | Standoff engagements between opposing raiders where both sides take small amounts of damage but lose no units often favour Glaives, since their auto-regeneration will repair any damage quickly. | ||
{{Navbox units}} | {{Navbox units}} |
Revision as of 10:24, 21 November 2017
The Glaive is a light raider bot from the Cloakbot Factory.
Glaive (cloakraid) | |||||||||||||||
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Light Raider Bot | |||||||||||||||
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Stats | |||||||||||||||
Cost | 60 | ||||||||||||||
Hit Points | 200 | ||||||||||||||
Movement Speed (elmo/s) | 117 | ||||||||||||||
Turn Rate (deg/s) | 412 | ||||||||||||||
Vision Radius (elmo) | 500 | ||||||||||||||
Transportable | Light | ||||||||||||||
Abilities | |||||||||||||||
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Weapons | |||||||||||||||
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Description
Light and cheap, the Glaive makes short work of enemy skirmishers, artillery and economy, but should avoid and outmanouver riot units and defenses, where it is not as strong. Damaged Glaives regenerate when out of combat.
Tactics and Strategy
The Glaive is cheapest raider and has excellent speed and damage output, but at the cost of poor health and range. Its properties are often compared to the Starcraft Zergling and its uses are fairly comparable: ideal use is close in on targets with a swarm of Glaives quickly and from multiple directions to compensate for low range, and then overcome targets with the Glaive's excellent damage output before return fire can do too much damage.
The Glaive is small, fast and nimble, which in conjunction with the weaving behaviour of Fight Move AI makes it excellent at dodging the slow projectiles of assault units. This, along with its low cost, makes it an effective counter to make slow firing heavy units that would otherwise be a problem for Knights.
Standoff engagements between opposing raiders where both sides take small amounts of damage but lose no units often favour Glaives, since their auto-regeneration will repair any damage quickly.