Difference between revisions of "Racketeer"

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(Zero-K v1.6.1.6-racketeer balance change)
m (math)
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| reloadtime = 7
 
| reloadtime = 7
 
| disarmdamage = 1500
 
| disarmdamage = 1500
| disarmdps = 250
+
| disarmdps = 215
 
| stuntime = 9
 
| stuntime = 9
 
| range = 940
 
| range = 940

Revision as of 10:18, 30 January 2018

The Racketeer is a disarming artillery from the Shieldbot Factory.

Racketeer
(shieldarty)
Disarming Artillery
shieldarty.pngwalkerlrarty
Stats
Cost 360
Hit Points 780
Movement Speed (elmo/s) 54
Turn Rate (deg/s) 297
Vision Radius (elmo) 325
Transportable Light
Weapons
Disarm Cruise Missile
Damage 0
Disarm Damage 1500
Reload Time (s) 7
Damage per Second 0 + 215
Max Stun Time (s) 9
Range (elmo) 940
Projectile Speed (elmo/s) 1500
Homing (deg/s) 297

Description

The Racketeer launches long range missiles that can disarm key enemy defenses or units before assaulting them. Only one Racketeer is needed to keep a target disarmed, so pick a different target for each Racketeer. It is excellent at depleting the energy of enemy shields and rendering large units harmless.