Difference between revisions of "Redback"
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| hitpoints = 900 | | hitpoints = 900 | ||
| movespeed = 54 | | movespeed = 54 | ||
− | | turnrate = | + | | turnrate = 336 |
| sight = 366 | | sight = 366 | ||
| transportable = Light | | transportable = Light | ||
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| type = BeamLaser | | type = BeamLaser | ||
| damage = 70 | | damage = 70 | ||
− | | reloadtime = 0. | + | | reloadtime = 0.30 |
− | | dps = | + | | dps = 233 |
| range = 300 | | range = 300 | ||
| special1 = Instantly hits | | special1 = Instantly hits |
Revision as of 21:19, 14 March 2020
The Redback is a riot spider from the Spider Factory.
Redback (spiderriot) | |||||||||||||
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Riot Spider | |||||||||||||
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Stats | |||||||||||||
Cost | 240 | ||||||||||||
Hit Points | 900 | ||||||||||||
Movement Speed (elmo/s) | 54 | ||||||||||||
Turn Rate (deg/s) | 336 | ||||||||||||
Vision Radius (elmo) | 366 | ||||||||||||
Transportable | Light | ||||||||||||
Weapons | |||||||||||||
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Description
A rapid fire spider which excels at picking off fast units.
Strategy and Tactics
This spider excels at taking out fast units, a problem for the spider factory in general. Like most of the spiders, the Redback can be merged with Recluses and turned into a hard-to beat combo, as raiders will have a problem closing the distance. Its somewhat high range for a riot allows for some kiting, and is very hard to engage with short ranged units. It also has the highest DPS, which makes constantly strafing the enemy a good idea, as it allows the Redback to deal more damage. Powerful vs Gunships as well.
Keep away from skirmishers/artillery.
The spider is tall enough to shoot over each other, and it is much stronger if it is in groups.