Difference between revisions of "Snitch"

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m (Changes summary reg. "crawling" and mobility, since "crawling" refers to something that is very or extremely slow, which fits with the mobile bombs in Total Annihilation, but not with the often-fast bombs in Zero-K.)
m (Minor nerf (decloak radius 75->80 elmo) as of Zero-K v1.9.2.0)
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| customdata1 = Only when idle
 
| customdata1 = Only when idle
 
| customdata2 = Free and automated
 
| customdata2 = Free and automated
| decloakradius = 75
+
| decloakradius = 80
 
}}
 
}}
 
{{ Infobox zkability line
 
{{ Infobox zkability line

Revision as of 04:12, 14 February 2021

The Snitch is a burrowing "crawling"/mobile bomb from the Shieldbot Factory.

Snitch
(shieldbomb)
Crawling Bomb (Burrows)
shieldbomb.pngwalkerbomb
Stats
Cost 160
Hit Points 60
Movement Speed (elmo/s) 120
Turn Rate (deg/s) 593
Vision Radius (elmo) 240
Transportable Light
Abilities
Personal Cloak
Only when idle
Free and automated
Decloak radius (elmo) 80
Instant self-destruction
Weapons
Explosion
Damage 1201
Area of Effect (elmo) 192

Description

This fast-moving suicide unit is very good against massed units, particularly assault tanks. It features a cloaking device which is automatically activated once the unit stands still, effectifely turning it into a mine. Chain explodes terribly, so best not to mass it. Counter with defenders and missile trucks, or single cheap units to set off a premature detonation.