Difference between revisions of "Conjurer"
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(→Tactics and Strategy: Using Conjurers as spotters for your artillery.) |
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== Tactics and Strategy == | == Tactics and Strategy == | ||
The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defence (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close. | The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defence (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close. | ||
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+ | Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like [[Phantom]], [[Lance]], and [[Impaler]]. | ||
{{Navbox units}} | {{Navbox units}} |
Revision as of 15:43, 7 May 2018
The Conjurer is a cloaked construction bot from the Cloakbot Factory.
Conjurer (cloakcon) | |||||||||||||||||
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Cloaked Construction Bot, Builds at 5 m/s | |||||||||||||||||
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Stats | |||||||||||||||||
Cost | 140 | ||||||||||||||||
Hit Points | 450 | ||||||||||||||||
Movement Speed (elmo/s) | 57 | ||||||||||||||||
Turn Rate (deg/s) | 363 | ||||||||||||||||
Energy (E/s) | 0.15 | ||||||||||||||||
Vision Radius (elmo) | 375 | ||||||||||||||||
Transportable | Light | ||||||||||||||||
Abilities | |||||||||||||||||
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Weapons | |||||||||||||||||
None |
Description
The Conjurer packs a short-ranged jammer and a cloaking device for stealthy expansion and base maintenance.
Tactics and Strategy
The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defence (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close.
Conjurers can be used to cheaply identify and spot enemy units while remaining cloaked, much to the benefit of your precision artillery units like Phantom, Lance, and Impaler.