Difference between revisions of "Cyclops"

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(Rolling in ShadowWolfTJC and Sprung suggestions.)
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The Cyclops is the heaviest tank on the field. Its Tankbuster Cannon smashes lesser tanks into oblivion, and can shake walls down, allowing it to spearhead assaults against terraformed fortifications. Its preferred target is other heavy units, they are slowed significantly upon hit, making escape all but impossible. However, it turns like a tub of water, its short range makes it easy prey for massed raiders, advanced skirmishers or air attacks.
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The Cyclops is the heaviest tank on the field. Its Tankbuster Cannon smashes lesser tanks into oblivion, and can shake walls down, allowing it to spearhead assaults against terraformed fortifications. Its preferred target is other heavy units, enemies are slowed significantly upon hit, making escape all but impossible. However, it turns like a tub of water, its short range makes it easy prey for massed raiders, advanced skirmishers or air attacks.
 
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Revision as of 08:49, 22 September 2018

The Cyclops is a very heavy tank buster from the Tank Foundry.

Cyclops
(tankheavyassault)
Very Heavy Tank Buster
tankheavyassault.pngtankskirm
Stats
Cost 2200
Hit Points 12000
Movement Speed (elmo/s) 62
Turn Rate (deg/s) 51
Vision Radius (elmo) 540
Transportable Heavy
Weapons
Tankbuster Cannon
Damage 1000
Slow Damage 2100
Reload Time (s) 3.5
Damage per Second 286 + 600
Range (elmo) 450
Area of Effect (elmo) 16
Projectile Speed (elmo/s) 310
Smooths ground

Description

The Cyclops is the heaviest tank on the field. Its Tankbuster Cannon smashes lesser tanks into oblivion, and can shake walls down, allowing it to spearhead assaults against terraformed fortifications. Its preferred target is other heavy units, enemies are slowed significantly upon hit, making escape all but impossible. However, it turns like a tub of water, its short range makes it easy prey for massed raiders, advanced skirmishers or air attacks.