Difference between revisions of "Units"
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(Fancy factory selector --Porkchop) |
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| style="text-align: center;" | [[Spider Factory|<img src="http://manual.zero-k.info/unitpics/factoryspider.png" height='64' align="center"/>]] | | style="text-align: center;" | [[Spider Factory|<img src="http://manual.zero-k.info/unitpics/factoryspider.png" height='64' align="center"/>]] | ||
[[Spider Factory|Spiders]] | [[Spider Factory|Spiders]] | ||
− | | style="text-align: center;" | [[Jumpbot Factory|<img src="http://manual.zero-k.info/unitpics/ | + | | style="text-align: center;" | [[Jumpbot Factory|<img src="http://manual.zero-k.info/unitpics/factoryjump.png" height='64' align="center"/>]] |
[[Jumpbot Factory|Jumpbots]] | [[Jumpbot Factory|Jumpbots]] | ||
− | | style="text-align: center;" | [[Tank Foundry|<img src="http://manual.zero-k.info/unitpics/ | + | | style="text-align: center;" | [[Tank Foundry|<img src="http://manual.zero-k.info/unitpics/factorytank.png" height='64' align="center"/>]] |
[[Tank Foundry|Tanks]] | [[Tank Foundry|Tanks]] | ||
− | | style="text-align: center;" | [[ | + | | style="text-align: center;" | [[Shipyard|<img src="http://manual.zero-k.info/unitpics/factoryship.png" height='64' align="center"/>]] |
− | [[ | + | [[Shipyard|Ships]] |
− | | style="text-align: center;" | [[ | + | | style="text-align: center;" | [[Amphbot Factory|<img src="http://manual.zero-k.info/unitpics/factoryamph.png" height='64' align="center"/>]] |
− | [[ | + | [[Amphbot Factory|Amphbots]] |
| style="text-align: center;" | [[Strider Hub|<img src="http://manual.zero-k.info/unitpics/striderhub.png" height='64' align="center"/>]] | | style="text-align: center;" | [[Strider Hub|<img src="http://manual.zero-k.info/unitpics/striderhub.png" height='64' align="center"/>]] | ||
[[Strider Hub|Striders]] | [[Strider Hub|Striders]] |
Revision as of 18:45, 24 April 2019
The Units of Zero-K are the tools you will use to execute your strategies and defeat your opponents. Use Constructors to build up your base and economy, Raider and Assault units to attack at close range, Skirmishers and Artillery to engage at long range, and Riots to defend in close quarters.
Properties shared by most or all units in Zero-K include:
- They cost the same amount of Metal and Energy.
- Most units are produced by a factory, and autonomous Drones are built by their parent.
Useful information on units: