Difference between revisions of "Swift"

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| cost = 150
 
| cost = 150
 
| hitpoints = 300
 
| hitpoints = 300
| movespeed = 390
+
| movespeed = 390                                                                                      
 
| turnrate = 138
 
| turnrate = 138
 
| sight = 520
 
| sight = 520

Revision as of 09:43, 9 June 2020

The Swift is a multi-role fighter from the Airplane Plant. 
Swift
(planefighter)
Multi-role Fighter
planefighter.pngfighter
Stats
Cost 150
Hit Points 300
Movement Speed (elmo/s) 390
Turn Rate (deg/s) 138
Vision Radius (elmo) 520
Weapons
Mini Laser Blaster
Damage 7.1
Reload Time (s) 0.20
Damage per Second 36
Range (elmo) 700
Projectile Speed (elmo/s) 2000


Guided Missiles
Damage 135
Reload Time (s) 5.2
Damage per Second 26
Range (elmo) 530
Area of Effect (elmo) 24
Projectile Speed (elmo/s) 750
Homing (deg/s) 220

Description

The Swift can hit both land and air. It is effective against air units with its guided missiles and lasers, but enemy AA and air superiority fighters will kill it quickly.

In numbers, it can harass land units and is suitable for raiding.

Swifts are equipped with afterburner jets which are activated by pressing D on the keyboard. These give the Swift a massive speed boost, allowing them to execute incredible combat and evasive maneuvers.


Tactics and Strategy

The Swift is useful for scouting enemy bases using its speed boost. It can fly over an enemy base and find out what buildings are there, with its speed boost allowing it to outrun missiles and other anti-air weaponry.