Difference between revisions of "Snitch"
Jump to navigation
Jump to search
m (Changes summary reg. "crawling" and mobility, since "crawling" refers to something that is very or extremely slow, which fits with the mobile bombs in Total Annihilation, but not with the often-fast bombs in Zero-K.) |
m (Minor nerf (decloak radius 75->80 elmo) as of Zero-K v1.9.2.0) |
||
Line 21: | Line 21: | ||
| customdata1 = Only when idle | | customdata1 = Only when idle | ||
| customdata2 = Free and automated | | customdata2 = Free and automated | ||
− | | decloakradius = | + | | decloakradius = 80 |
}} | }} | ||
{{ Infobox zkability line | {{ Infobox zkability line |
Revision as of 04:12, 14 February 2021
The Snitch is a burrowing "crawling"/mobile bomb from the Shieldbot Factory.
Snitch (shieldbomb) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Crawling Bomb (Burrows) | |||||||||||
| |||||||||||
Stats | |||||||||||
Cost | 160 | ||||||||||
Hit Points | 60 | ||||||||||
Movement Speed (elmo/s) | 120 | ||||||||||
Turn Rate (deg/s) | 593 | ||||||||||
Vision Radius (elmo) | 240 | ||||||||||
Transportable | Light | ||||||||||
Abilities | |||||||||||
| |||||||||||
Weapons | |||||||||||
|
Description
This fast-moving suicide unit is very good against massed units, particularly assault tanks. It features a cloaking device which is automatically activated once the unit stands still, effectifely turning it into a mine. Chain explodes terribly, so best not to mass it. Counter with defenders and missile trucks, or single cheap units to set off a premature detonation.