Conjurer
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Conjurer | |||||||||||||||||
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Cloaked Construction Bot | |||||||||||||||||
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Stats | |||||||||||||||||
Cost | 140 | ||||||||||||||||
Hit Points | 450 | ||||||||||||||||
Mass | 118 | ||||||||||||||||
Movement Speed (elmo/s) | 57 | ||||||||||||||||
Turn Rate (deg/s) | 362 | ||||||||||||||||
Energy (E/s) | +0.15 | ||||||||||||||||
Vision Radius (elmo) | 375 | ||||||||||||||||
Transportable | Light | ||||||||||||||||
Abilities | |||||||||||||||||
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Weapons | |||||||||||||||||
None |
The Conjurer is a constructor from the Cloaky Bot Factory.
Description
The Conjurer packs a short-ranged jammer and a cloaking device for stealthy expansion and base maintenance.
Tactics and Strategy
The Conjurer is cloaked except while building, and also has a small jamming field, making it difficult to find. However, a Conjurer which is found by the enemy has no other defence (besides constructing a turret, which is likely to be too slow). Make sure that your Conjurers are hiding if enemy units are close.