Rogue
The Rogue is a skirmisher bot (indirect fire) from the Shieldbot Factory.
Rogue (shieldskirm) | |||||||||||||||||
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Skirmisher Bot (Indirect Fire) | |||||||||||||||||
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Stats | |||||||||||||||||
Cost | 120 | ||||||||||||||||
Hit Points | 570 | ||||||||||||||||
Movement Speed (elmo/s) | 59 | ||||||||||||||||
Turn Rate (deg/s) | 363 | ||||||||||||||||
Vision Radius (elmo) | 583 | ||||||||||||||||
Transportable | Light | ||||||||||||||||
Weapons | |||||||||||||||||
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Description
The Rogue's arcing rockets have a low rate of fire, but do a lot of damage, making it very good at dodging in and out of range of enemy units or defense, or in a powerful initial salvo. Counter them by attacking them with fast units, or crawling bombs when massed.
Tactics And Strategy
Get in range of static defense when your ready to fire and not before; in doing so, you minimise the amount of damage the Rogue has to take.
Protect Rogues from raiders with Outlaws and some Bandits.
Send some Thugs to tank the damage from static defense that outranges the Rogue, then use the Rogues to destroy the static defense.
Rogues have slow rockets, so slow down the enemy force with Outlaws to make hitting the enemy units easier.