Convict
Revision as of 03:25, 5 August 2017 by HistidineBot (talk | contribs) (Page auto-updated with DotNetWikiBot)
Convict (shieldcon) | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Shielded Construction Bot, Builds at 5 m/s | |||||||||||||||
| |||||||||||||||
Stats | |||||||||||||||
Cost | 140 | ||||||||||||||
Hit Points | 650 | ||||||||||||||
Movement Speed (elmo/s) | 60 | ||||||||||||||
Turn Rate (deg/s) | 363 | ||||||||||||||
Energy (E/s) | 0.15 | ||||||||||||||
Vision Radius (elmo) | 375 | ||||||||||||||
Transportable | Light | ||||||||||||||
Abilities | |||||||||||||||
| |||||||||||||||
Weapons | |||||||||||||||
None |
The Convict is a constructor from the Shield Bot Factory.
Description
The Convict is a fairly standard construction bot with a twist: a light shield to defend itself and support allied shieldbots.
Tactics and Strategy
Besides its primary duty as a constructor, the Convict's shield has many uses in combat. From protecting your Bandits in early raids, to building Lotuses inside the range of enemy Defenders, to recharging the shields of allied combat units, the utility of the Convict is exceptional. It's also a reasonably efficient constructor for its cost.