The Zephyr is an anti-air frigate from the Shipyard.
Zephyr (shipaa) |
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Anti-Air Frigate |
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| Stats |
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| Cost |
400 |
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| Hit Points |
2200 |
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| Mass |
262 |
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| Movement Speed (elmo/s) |
85 |
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| Turn Rate (deg/s) |
128 |
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| Vision Radius (elmo) |
660 |
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| Sonar (elmo) |
660 |
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| Transportable |
Light |
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| Abilities |
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| Provides Intel |
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| Radar (elmo) |
1000 |
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| Weapons |
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| Homing Missiles |
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| Damage |
72 × 2 |
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| Reload Time (s) |
1.60 |
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| Damage per Second |
90 |
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| Range (elmo) |
1000 |
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| Area of Effect (elmo) |
24 |
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| Projectile Speed (elmo/s) |
850 |
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| Homing (deg/s) |
346 |
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| Arcing shot (deg) |
16.7 |
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| Anti-Air Laser |
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| Damage |
12.7 |
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| Reload Time (s) |
0.1 |
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| Damage per Second |
127 |
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| Range (elmo) |
1000 |
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| Projectile Speed (elmo/s) |
1500 |
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Description
With its powerful twin anti-air laser batteries, this Anti-Air Frigate protects your fleet from aerial attackers. As always, it is useless against targets that aren't airborne.