From Zero-K
Jump to: navigation, search

The Fencer is a deployable missile rover from the Rover Assembly, effective against light land and air units. It must stop to fire.

Fencer (vehsupport)
Deployable Missile Rover (must stop to fire)
Cost 140
Hit Points 560
Movement Speed (elmo/s) 84
Turn Rate (deg/s) 80
Vision Radius (elmo) 660
Transportable Light
Homing Missiles
Damage 40
Reload Time (s) 0.73
Damage per Second 55
Range (elmo) 600
Area of Effect (elmo) 24
Projectile Speed (elmo/s) 545
Homing (deg/s) 181


Keep the Fencer at maximum range to harass the opponent's units. The Fencer's missiles track, so they are ideal to kill fast-moving raiders and crawling bombs. It is able to hit air, but is only really useful against fighters. Cannot fire over obstacles, and does poorly if enemies, particularly assault units, are allowed to close range. Unlike skirmishers, the Fencer cannot fire while moving.