Difference between revisions of "Lobber"

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The '''{{PAGENAME}}''' is an artillery [[Chicken Defense|chicken]].{{ Infobox zkunit
+
The '''{{PAGENAME}}''' is an artillery [[Chicken Defense|chicken]].{{Autoinfobox zkunit
| name = Lobber
 
 
| defname = chickenr
 
| defname = chickenr
| description = Artillery
 
| image = http://manual.zero-k.info/unitpics/chickenr.png
 
| icontype = chickenr
 
| cost = 200
 
| hitpoints = 500
 
| movespeed = 54
 
| turnrate = 133
 
| sight = 1000
 
| sonar = 1000
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Blob
 
| type = Cannon
 
| damage = 240
 
| reloadtime = 6
 
| dps = 40
 
| range = 950
 
| aoe = 16
 
| inaccuracy = 0.51
 
| projectilespeed = 300
 
| special1 = High trajectory
 
| special2 = Water capable
 
}}
 
| abilities =
 
{{ Infobox zkability regen
 
| idleregen = 20
 
| timetoenable = 10.0
 
}}
 
 
}}==Description==
 
}}==Description==
 
A form of organic artillery, the Lobber hurls balls of venom at a high trajectory over long distances. It proves a problem for those who rely excessively on static defenses, but is practically helpless when attacked directly.
 
A form of organic artillery, the Lobber hurls balls of venom at a high trajectory over long distances. It proves a problem for those who rely excessively on static defenses, but is practically helpless when attacked directly.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 03:09, 18 May 2024

The Lobber is an artillery chicken.

Lobber (chickenr)
Artillery
chickenr.png
Stats
Cost 200
Hit Points 500
Mass 137
Movement Speed (elmo/s) 54
Turn Rate (deg/s) 212
Vision Radius (elmo) 1000
Sonar (elmo) 1000
Transportable Light
Abilities
Improved Regen
Idle Regen (HP/s) 20
Time to enable (s) 10
Weapons
Blob
Damage 240
Reload Time (s) 6
Damage per Second 40
Range (elmo) 950
Area of Effect (elmo) 16
Projectile Speed (elmo/s) 300
Inaccuracy (deg) 0.51
Firing arc (deg) 120
High trajectory
Water capable

Description

A form of organic artillery, the Lobber hurls balls of venom at a high trajectory over long distances. It proves a problem for those who rely excessively on static defenses, but is practically helpless when attacked directly.