Difference between revisions of "Ripper"

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m (KingRaptorBot moved page Leveler to Ripper: Unit renamed)
m (Page auto-updated with DotNetWikiBot)
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The '''{{PAGENAME}}''' is a riot vehicle from the [[Light Vehicle Factory]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a riot rover from the [[Rover Assembly]].{{ Infobox zkunit
| name = Leveler
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| name = Ripper
 
| defname = vehriot
 
| defname = vehriot
| description = Riot Vehicle
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| description = Riot Rover
 
| image = http://manual.zero-k.info/unitpics/vehriot.png
 
| image = http://manual.zero-k.info/unitpics/vehriot.png
 
| icontype = vehicleriot
 
| icontype = vehicleriot
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}}
 
}}
 
}}==Description==
 
}}==Description==
The Leveler's riot cannon is effective at destroying swarms of raiders and halting enemy advances. The projectile does not arc, so Levelers should avoid clumping and be arranged in a line formation wherever possible. Due to their lack of speed and range, most skirmishers are effective against them. True to its name the Leveler's cannon flattens terrain to enable allied vehicles passage over harsh terrain.
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The Ripper's riot cannon is effective at destroying swarms of raiders and halting enemy advances. The projectile does not arc, so Rippers should avoid clumping and be arranged in a line formation wherever possible. Due to their lack of speed and range, most skirmishers are effective against them. The Ripper's cannon flattens terrain to enable allied vehicles passage over harsh terrain.
  
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 02:32, 22 October 2017

The Ripper is a riot rover from the Rover Assembly.

Ripper (vehriot)
Riot Rover
vehriot.png
Stats
Cost 240
Hit Points 1100
Movement Speed (elmo/s) 66
Turn Rate (deg/s) 73
Vision Radius (elmo) 347
Transportable Light
Weapons
Impulse Cannon
Damage 220
Reload Time (s) 1.80
Damage per Second 122
Range (elmo) 290
Area of Effect (elmo) 72
Projectile Speed (elmo/s) 750
Smooths ground

Description

The Ripper's riot cannon is effective at destroying swarms of raiders and halting enemy advances. The projectile does not arc, so Rippers should avoid clumping and be arranged in a line formation wherever possible. Due to their lack of speed and range, most skirmishers are effective against them. The Ripper's cannon flattens terrain to enable allied vehicles passage over harsh terrain.