Difference between revisions of "Ripper"

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The '''{{PAGENAME}}''' is a riot vehicle from the [[Light Vehicle Factory]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is a riot rover from the [[Rover Assembly]].{{Autoinfobox zkunit
| name = Leveler
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| defname = vehriot
| defname = corlevlr
 
| description = Riot Vehicle
 
| image = http://manual.zero-k.info/unitpics/corlevlr.png
 
| cost = 240
 
| hitpoints = 1100
 
| movespeed = 66
 
| turnrate = 73
 
| sight = 347
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Impulse Cannon
 
| type = Cannon
 
| damage = 220
 
| reloadtime = 1.80
 
| dps = 122
 
| range = 290
 
| aoe = 72
 
| projectilespeed = 750
 
| special1 = Smooths ground
 
}}
 
 
}}==Description==
 
}}==Description==
The Leveler's riot cannon is effective at destroying swarms of raiders and halting enemy advances. The projectile does not arc, so Levelers should avoid clumping and be arranged in a line formation wherever possible. Due to their lack of speed and range, most skirmishers are effective against them. True to its name the Leveler's cannon flattens terrain to enable allied vehicles passage over harsh terrain.
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The Ripper's riot cannon is effective at destroying swarms of raiders and halting enemy advances. The projectile does not arc, so Rippers should avoid clumping and be arranged in a line formation wherever possible. Due to their lack of speed and range, most skirmishers are effective against them. The Ripper's cannon flattens terrain to enable allied vehicles passage over harsh terrain.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 03:29, 18 May 2024

The Ripper is a riot rover from the Rover Assembly.

Ripper (vehriot)
Riot Rover
vehriot.png
Stats
Cost 240
Hit Points 1020
Mass 177
Movement Speed (elmo/s) 63
Turn Rate (deg/s) 102
Vision Radius (elmo) 350
Transportable Light
Weapons
Impulse Cannon
Damage 260
Reload Time (s) 1.77
Damage per Second 147
Range (elmo) 280
Area of Effect (elmo) 72
Projectile Speed (elmo/s) 750
Smooths ground

Description

The Ripper's riot cannon is effective at destroying swarms of raiders and halting enemy advances. The projectile does not arc, so Rippers should avoid clumping and be arranged in a line formation wherever possible. Due to their lack of speed and range, most skirmishers are effective against them. The Ripper's cannon flattens terrain to enable allied vehicles passage over harsh terrain.