Difference between revisions of "Toad"

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}}==Description==
 
}}==Description==
 
The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
 
The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
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==Tactics and Strategy==
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The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts and Placeholders can trap flyers indefinitely. Toads are only useful against Nimbuses, who outrange much of the other Jumpbots.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 10:52, 17 May 2020

The Toad is a heavy anti-air jumper from the Jump/Specialist Plant.

Toad (jumpaa)
Heavy Anti-Air Jumper
jumpaa.png
Stats
Cost 500
Hit Points 2100
Movement Speed (elmo/s) 61
Turn Rate (deg/s) 277
Vision Radius (elmo) 900
Transportable Light
Abilities
Jumping
Range (elmo) 400
Reload (s) 10
Speed (elmo/s) 6
Midair jump No
Weapons
Anti-Air Laser Battery
Damage 16.4
Reload Time (s) 0.10
Damage per Second 164
Range (elmo) 850
Instantly hits



Anti-Air Autocannon
Damage 7.8
Reload Time (s) 0.10
Damage per Second 78
Range (elmo) 1040
Projectile Speed (elmo/s) 1500

Description

The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.

Tactics and Strategy[edit]

The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts and Placeholders can trap flyers indefinitely. Toads are only useful against Nimbuses, who outrange much of the other Jumpbots.