Difference between revisions of "Limpet"

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(Explaining overslow.)
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The '''{{PAGENAME}}''' is an amphibious slow bomb from the [[Amphbot Factory]].{{ Infobox zkunit
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The '''{{PAGENAME}}''' is an amphibious slow bomb from the [[Amphbot Factory]].{{Autoinfobox zkunit
| name = Limpet
 
 
| defname = amphbomb
 
| defname = amphbomb
| description = Amphibious Slow Bomb
 
| image = http://manual.zero-k.info/unitpics/amphbomb.png
 
| icontype = amphbomb
 
| cost = 150
 
| hitpoints = 400
 
| movespeed = 123
 
| turnrate = 593
 
| sight = 240
 
| sonar = 240
 
| transportable = Light
 
| weapons =
 
{{ Infobox zkweapon
 
| name = Slowing Explosion
 
| damage = 150
 
| slowdamage = 1201
 
| slowdps = 0
 
| aoe = 250
 
| special1 = No friendly fire
 
}}
 
| abilities =
 
{{ Infobox zkability regen
 
| waterregen = 10
 
| atdepth = 30
 
}}
 
{{ Infobox zkability line
 
| customdata1 = Instant self-destruction
 
}}
 
 
}}==Description==
 
}}==Description==
 
The Limpet can dodge most slow projectiles thanks to its agility and small size, allowing it to get close to enemy units in order to detonate, slowing and damaging them. Unlike other types of bombs, friendly units are not affected by its explosion.
 
The Limpet can dodge most slow projectiles thanks to its agility and small size, allowing it to get close to enemy units in order to detonate, slowing and damaging them. Unlike other types of bombs, friendly units are not affected by its explosion.
  
 
==Mechanics==
 
==Mechanics==
Not only does the Limpet slow, it also overslows - setting every enemy unit caught in the blast to a temporary maximum slow of 70% (over the usual 50%). This lasts for 5 seconds.
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Not only does the Limpet slow, it also [[Status_Effects#Slow_damage|overslows]] - every enemy unit caught in the blast can take extra slow damage, equivalent to 5 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 5 seconds instead of falling off immediately, as long as enough slow damage was dealt).
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 02:09, 18 May 2024

The Limpet is an amphibious slow bomb from the Amphbot Factory.

Limpet
(amphbomb)
Amphibious Slow Bomb
Limpet amphbomb
Stats
Cost 160
Hit Points 400
Mass 120
Movement Speed (elmo/s) 120
Turn Rate (deg/s) 593
Vision Radius (elmo) 240
Sonar (elmo) 240
Transportable Light
Abilities
Improved Regen
Water Regen (HP/s) 10
At depth (elmo) 30
Instant self-destruction
Weapons
Slowing Explosion
Damage 120
Slow Damage 1201
Area of Effect (elmo) 250
No friendly fire

Description

The Limpet can dodge most slow projectiles thanks to its agility and small size, allowing it to get close to enemy units in order to detonate, slowing and damaging them. Unlike other types of bombs, friendly units are not affected by its explosion.

Mechanics

Not only does the Limpet slow, it also overslows - every enemy unit caught in the blast can take extra slow damage, equivalent to 5 seconds of decay, above the usual cap, though without actually increasing the slowdown (this means staying at the maximum 50% slowdown for 5 seconds instead of falling off immediately, as long as enough slow damage was dealt).