Difference between revisions of "Cyclops"

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m (Page auto-updated with DotNetWikiBot)
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| cost = 2200
 
| cost = 2200
 
| hitpoints = 12000
 
| hitpoints = 12000
−
| movespeed = 62
+
| movespeed = 57
 
| turnrate = 51
 
| turnrate = 51
 
| sight = 540
 
| sight = 540
Line 18: Line 18:
 
| reloadtime = 3.5
 
| reloadtime = 3.5
 
| dps = 286
 
| dps = 286
−
| slowdamage = 2100
 
−
| slowdps = 600
 
 
| range = 450
 
| range = 450
 
| aoe = 16
 
| aoe = 16
−
| projectilespeed = 310
+
| projectilespeed = 270
 
| special1 = Smooths ground
 
| special1 = Smooths ground
 +
}}
 +
{{ Infobox zkweapon
 +
| name = Slowing Beam
 +
| type = BeamLaser
 +
| damage = 0
 +
| reloadtime = 2.5
 +
| slowdamage = 1500
 +
| slowdps = 600
 +
| range = 440
 +
| special1 = Instantly hits
 
}}
 
}}
 
}}==Description==
 
}}==Description==
 
The Cyclops is the heaviest tank on the field. Its Tankbuster Cannon smashes lesser tanks into oblivion, and can shake walls down, allowing it to spearhead assaults against terraformed fortifications. Its preferred target is other heavy units, enemies are slowed significantly upon hit, making escape all but impossible. However, it turns like a tub of water, its short range makes it easy prey for massed raiders, advanced skirmishers or air attacks.
 
The Cyclops is the heaviest tank on the field. Its Tankbuster Cannon smashes lesser tanks into oblivion, and can shake walls down, allowing it to spearhead assaults against terraformed fortifications. Its preferred target is other heavy units, enemies are slowed significantly upon hit, making escape all but impossible. However, it turns like a tub of water, its short range makes it easy prey for massed raiders, advanced skirmishers or air attacks.
 
{{Navbox units}}
 
{{Navbox units}}

Revision as of 04:43, 12 December 2018

The Cyclops is a very heavy tank buster from the Tank Foundry. Lua error: Internal error: The interpreter exited with status 1.

Description

The Cyclops is the heaviest tank on the field. Its Tankbuster Cannon smashes lesser tanks into oblivion, and can shake walls down, allowing it to spearhead assaults against terraformed fortifications. Its preferred target is other heavy units, enemies are slowed significantly upon hit, making escape all but impossible. However, it turns like a tub of water, its short range makes it easy prey for massed raiders, advanced skirmishers or air attacks. Lua error: Internal error: The interpreter exited with status 1.Lua error: Internal error: The interpreter exited with status 1.