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The Detriment is an ultimate assault strider from the Strider Hub.

Ultimate Assault Strider
Cost 24000
Hit Points 85800
Movement Speed (elmo/s) 36
Turn Rate (deg/s) 79
Vision Radius (elmo) 910
Sonar (elmo) 910
Transportable Heavy
Improved Regen
Combat Regen (HP/s) 30
Gauss Battery
Damage 200.1 × 3
Reload Time (s) 1.20
Damage per Second 500
Shield Damage (%) 150
Range (elmo) 600
Projectile Speed (elmo/s) 900
Inaccuracy (deg) 1.60
Damage increase vs large units

Anti-Air Laser Battery
Damage 21
Reload Time (s) 0.10
Damage per Second 205
Range (elmo) 820
Instantly hits

Medium-Range Missiles
Damage 851
Reload Time (s) 1.55
Damage per Second 549
Range (elmo) 925
Area of Effect (elmo) 80
Projectile Speed (elmo/s) 10000
Smooths ground

High-Energy Laserbeam
Damage 600 × 3
Reload Time (s) 6
Damage per Second 300
Range (elmo) 600
Instantly hits


The Detriment is the single heaviest strider in the field. It can defend itself against air attacks or use its rockets to hit distant targets, but the real meat lies in the massive gauss guns designed for one purpose - to kill other heavy units quickly and efficiently. Remember - the wise commander sends his Detriment out with adequate escorts against light unit swarms and air assaults.

Tactics and Strategy[edit]