Difference between revisions of "Hercules"

From Zero-K
Jump to navigation Jump to search
(Created page from unitguide builder export)
 
m (Page auto-updated with DotNetWikiBot)
 
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
 
The '''{{PAGENAME}}''' is an armed heavy air transport from the [[Gunship Plant]].{{ Infobox zkunit
 
The '''{{PAGENAME}}''' is an armed heavy air transport from the [[Gunship Plant]].{{ Infobox zkunit
| name = Vindicator
+
| name = Hercules
| defname = corbtrans
+
| defname = gunshipheavytrans
 
| description = Armed Heavy Air Transport
 
| description = Armed Heavy Air Transport
| image = http://packages.springrts.com/zkmanual/unitpics/corbtrans.png
+
| image = http://manual.zero-k.info/unitpics/gunshipheavytrans.png
| cost = 500
+
| icontype = heavygunshiptransport
| hitpoints = 1100
+
| cost = 750
| mass = 232
+
| hitpoints = 1800
| movespeed = 240
+
| movespeed = 270
 
| turnrate = 69
 
| turnrate = 69
 
| sight = 660
 
| sight = 660
 +
| altitude = 375
 
| weapons =  
 
| weapons =  
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
Line 15: Line 16:
 
| type = LaserCannon
 
| type = LaserCannon
 
| damage = 10
 
| damage = 10
| reloadtime = 0.2
+
| reloadtime = 0.20
 
| dps = 50
 
| dps = 50
| range = 300
+
| range = 312
| projectilespeed = 2400
+
| projectilespeed = 1170
 
}}
 
}}
 
{{ Infobox zkweapon
 
{{ Infobox zkweapon
Line 24: Line 25:
 
| type = BeamLaser
 
| type = BeamLaser
 
| damage = 20
 
| damage = 20
| reloadtime = 0.4
+
| reloadtime = 0.40
 
| dps = 50
 
| dps = 50
 
| range = 450
 
| range = 450
 +
| antiair = Yes
 
| special1 = Instantly hits
 
| special1 = Instantly hits
 +
}}
 +
| abilities =
 +
{{ Infobox zkability transport
 +
| light = 100%
 +
| medium = 75%
 +
| heavy = 50%
 
}}
 
}}
 
}}==Description==
 
}}==Description==
The Vindicator can haul any land unit in the game. Its twin laser guns and automated cargo ejection system make it ideal for drops into hot LZs.
+
The Hercules can haul any land unit in the game. Its twin laser guns and automated cargo ejection system make it ideal for drops into hot LZs.
 +
 
 +
==Tactics And Strategy==
 +
Heavy enemy units can be disabled using [[Shockley]] missiles, [[Gnat]]s or other EMP units, leaving them defenseless. A Hercules then can then fly in and manually [[Load Command|load]] it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air.
 +
 
 +
A Hercules can also pickup any stationary unit and destroy them using their lasers or [[Eject Cargo Command|dropping]] them from a large height or out of bounds.
  
 
{{Navbox units}}
 
{{Navbox units}}

Latest revision as of 22:57, 26 August 2023

The Hercules is an armed heavy air transport from the Gunship Plant.

Hercules (gunshipheavytrans)
Armed Heavy Air Transport
gunshipheavytrans.png
Stats
Cost 750
Hit Points 1800
Movement Speed (elmo/s) 270
Turn Rate (deg/s) 69
Vision Radius (elmo) 660
Altitude (elmo) 375
Abilities
Transport
Light unit speed 100%
Medium unit speed 75%
Heavy unit speed 50%
Weapons
Light Laser Blaster × 2
Damage 10
Reload Time (s) 0.20
Damage per Second 50
Range (elmo) 312
Projectile Speed (elmo/s) 1170


Anti-Air Laser
Damage 20
Reload Time (s) 0.40
Damage per Second 50
Range (elmo) 450
Instantly hits

Description

The Hercules can haul any land unit in the game. Its twin laser guns and automated cargo ejection system make it ideal for drops into hot LZs.

Tactics And Strategy[edit]

Heavy enemy units can be disabled using Shockley missiles, Gnats or other EMP units, leaving them defenseless. A Hercules then can then fly in and manually load it, leaving it disabled while carried and able to be moved to any location, continuing to take damage in the air.

A Hercules can also pickup any stationary unit and destroy them using their lasers or dropping them from a large height or out of bounds.