Paladin

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The Paladin is a ranged support strider from the Strider Hub.

Paladin
Ranged Support Strider
striderbantha.png
Stats
Cost 10500
Hit Points 32000
Movement Speed (elmo/s) 47
Turn Rate (deg/s) 174
Vision Radius (elmo) 720
Transportable Heavy
Weapons
Tachyon Accelerator
Damage 3000
Reload Time (s) 10
Damage per Second 300
Range (elmo) 950
Instantly hits



Lightning Cannon
Damage 320
EMP Damage 960
Reload Time (s) 1
Damage per Second 320 + 960
Stun Time (s) 1
Range (elmo) 465
Inaccuracy (deg) 1.60
Instantly hits



EMP Missiles
Damage 0
EMP Damage 1500 × 10
Reload Time (s) 30
Damage per Second 0 + 500
Stun Time (s) 20
Range (elmo) 1200
Area of Effect (elmo) 64
Projectile Speed (elmo/s) 250
Homing (deg/s) 44
Wobbly (maximum, deg/s) 99
Arcing shot (deg) 45

Description

The Paladin is an even heavier solution to a particularly uncrackable defense line, with a tachyon projector and EMP missiles for stand-off engagements, lightning hand cannons for general purpose combat, and a good deal of armor. Beware though, for it is defenseless against air and cannot be used effectively on its own.

Tactics and Strategy[edit]