Difference between revisions of "Revenant"
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| icontype = heavygunshipassault | | icontype = heavygunshipassault | ||
| cost = 850 | | cost = 850 | ||
− | | hitpoints = | + | | hitpoints = 4200 |
| movespeed = 135 | | movespeed = 135 | ||
| turnrate = 165 | | turnrate = 165 | ||
| sight = 585 | | sight = 585 | ||
+ | | altitude = 203 | ||
| weapons = | | weapons = | ||
{{ Infobox zkweapon | {{ Infobox zkweapon | ||
| name = Rocket Salvo | | name = Rocket Salvo | ||
| type = MissileLauncher | | type = MissileLauncher | ||
− | | damage = 220.5 × | + | | damage = 220.5 × 9 |
| reloadtime = 9 | | reloadtime = 9 | ||
− | | dps = | + | | dps = 221 |
| range = 270 | | range = 270 | ||
| aoe = 48 | | aoe = 48 |
Latest revision as of 22:58, 26 August 2023
The Revenant is a heavy raider/assault gunship from the Gunship Plant.
Revenant (gunshipassault) | |||||||||||||||||||
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Heavy Raider/Assault Gunship | |||||||||||||||||||
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Stats | |||||||||||||||||||
Cost | 850 | ||||||||||||||||||
Hit Points | 4200 | ||||||||||||||||||
Movement Speed (elmo/s) | 135 | ||||||||||||||||||
Turn Rate (deg/s) | 165 | ||||||||||||||||||
Vision Radius (elmo) | 585 | ||||||||||||||||||
Altitude (elmo) | 203 | ||||||||||||||||||
Weapons | |||||||||||||||||||
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Description
The Revenant fires a volley of unguided rockets. It has high HP and a huge damage output, but is expensive and inaccurate, especially vs moving targets. It is best for taking on clumps of base structures, slow moving or stationary units. The Revenant should disengage between volleys to minimize damage taken.