Difference between revisions of "Toad"
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HistidineBot (talk | contribs) m (Modified image path with DotNetWikiBot) |
(Now using Jumpbot Factory's new name.) |
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− | The '''{{PAGENAME}}''' is a heavy anti-air jumper from the [[ | + | The '''{{PAGENAME}}''' is a heavy anti-air jumper from the [[Jumpbot Factory]].{{ Infobox zkunit |
− | | name = | + | | name = Toad |
− | | defname = | + | | defname = jumpaa |
| description = Heavy Anti-Air Jumper | | description = Heavy Anti-Air Jumper | ||
− | | image = http://manual.zero-k.info/unitpics/ | + | | image = http://manual.zero-k.info/unitpics/jumpaa.png |
− | | cost = | + | | icontype = jumpjetaa |
− | | hitpoints = | + | | cost = 500 |
+ | | hitpoints = 2100 | ||
| movespeed = 61 | | movespeed = 61 | ||
− | | turnrate = | + | | turnrate = 277 |
− | | sight = | + | | sight = 900 |
| transportable = Light | | transportable = Light | ||
| weapons = | | weapons = | ||
Line 17: | Line 18: | ||
| reloadtime = 0.10 | | reloadtime = 0.10 | ||
| dps = 164 | | dps = 164 | ||
− | | range = | + | | range = 850 |
| antiair = Yes | | antiair = Yes | ||
| special1 = Instantly hits | | special1 = Instantly hits | ||
Line 35: | Line 36: | ||
| range = 400 | | range = 400 | ||
| reload = 10 | | reload = 10 | ||
− | | speed = | + | | speed = 180 |
| midairjump = No | | midairjump = No | ||
}} | }} | ||
}}==Description== | }}==Description== | ||
− | The | + | The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape. |
+ | |||
+ | ==Tactics and Strategy== | ||
+ | The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts can trap flyers indefinitely. Toads are useful against Nimbuses, who outrange most other Jumpbots. | ||
+ | |||
{{Navbox units}} | {{Navbox units}} |
Revision as of 18:44, 26 October 2021
The Toad is a heavy anti-air jumper from the Jumpbot Factory.
Toad (jumpaa) | |||||||||||||||||||||||||
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Heavy Anti-Air Jumper | |||||||||||||||||||||||||
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Stats | |||||||||||||||||||||||||
Cost | 500 | ||||||||||||||||||||||||
Hit Points | 2100 | ||||||||||||||||||||||||
Movement Speed (elmo/s) | 61 | ||||||||||||||||||||||||
Turn Rate (deg/s) | 277 | ||||||||||||||||||||||||
Vision Radius (elmo) | 900 | ||||||||||||||||||||||||
Transportable | Light | ||||||||||||||||||||||||
Abilities | |||||||||||||||||||||||||
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Weapons | |||||||||||||||||||||||||
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Description
The Toad packs twin anti-air lasers and an autocannon for slaying enemy aircraft rapidly. It can also jump to quickly access high ground or to escape.
Tactics and Strategy
The Jumpbot Factory doesn't lack anti-air capabilities. Moderators are more than capable of shooting down planes with their hitscan burst weapon while Jugglenauts can trap flyers indefinitely. Toads are useful against Nimbuses, who outrange most other Jumpbots.