Difference between revisions of "Snitch"
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Kitty116065 (talk | contribs) m (balance change) |
(balance change) |
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| Line 7: | Line 7: | ||
| cost = 170 | | cost = 170 | ||
| hitpoints = 60 | | hitpoints = 60 | ||
| − | | movespeed = | + | | movespeed = 108 |
| turnrate = 593 | | turnrate = 593 | ||
| sight = 240 | | sight = 240 | ||
Revision as of 03:30, 18 June 2023
The Snitch is a burrowing "crawling"/mobile bomb from the Shieldbot Factory.
| Snitch (shieldbomb) | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| Crawling Bomb (Burrows) | |||||||||||
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| Stats | |||||||||||
| Cost | 170 | ||||||||||
| Hit Points | 60 | ||||||||||
| Movement Speed (elmo/s) | 108 | ||||||||||
| Turn Rate (deg/s) | 593 | ||||||||||
| Vision Radius (elmo) | 240 | ||||||||||
| Transportable | Light | ||||||||||
| Abilities | |||||||||||
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| Weapons | |||||||||||
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Description
This fast-moving suicide unit is very good against massed units, particularly assault tanks. It features a cloaking device which is automatically activated once the unit stands still, effectively turning it into a mine. Chain explodes terribly, so best not to mass it. Counter with Pickets, Fencers, or single cheap units to set off a premature detonation.