Difference between revisions of "V1.5.10.2"
(Formatting fixes.) |
|||
Line 1: | Line 1: | ||
− | This release marks the beginning of open testing for the Zero-K campaign. Every Sunday we will polish and release a new set of missions for fun and testing. The current release contains five early missions and can be found through Singleplayer | + | This release marks the beginning of open testing for the Zero-K campaign. Every Sunday we will polish and release a new set of missions for fun and testing. The current release contains five early missions and can be found through Singleplayer → Campaign. To keep things organized please post specific campaign feedback here: [http://zero-k.info/Forum/Thread/24417 Campaign Feedback - Basic Cloakbots]. |
− | For sanity reasons, polishing the campaign relied on drawing the ongoing rename effort to a close. After an arduous process we finally pushed a list of names which a reasonable number of people are not entirely unhappy with. Will the boost to originality outweigh the period of confusion? Time will tell. More details can be trawled through [http://zero-k.info/Forum/Thread/24039 | + | For sanity reasons, polishing the campaign relied on drawing the ongoing rename effort to a close. After an arduous process we finally pushed a list of names which a reasonable number of people are not entirely unhappy with. Will the boost to originality outweigh the period of confusion? Time will tell. More details can be trawled through [http://zero-k.info/Forum/Thread/24039 Unit Renames] thread. |
== Campaign Week 2 - Advanced Cloaky == | == Campaign Week 2 - Advanced Cloaky == | ||
Line 7: | Line 7: | ||
For this week of campaign missions we are rounding out the Cloaky Factory. These missions continue to teach unit roles and also show off some of the infiltration capabilities available to the factory. They are a bit tougher than the previous missions, especially on Brutal. In a related note: the Brutal Enemy AI has received a general update. | For this week of campaign missions we are rounding out the Cloaky Factory. These missions continue to teach unit roles and also show off some of the infiltration capabilities available to the factory. They are a bit tougher than the previous missions, especially on Brutal. In a related note: the Brutal Enemy AI has received a general update. | ||
− | Post feedback [http://zero-k.info/Forum/Thread/24429 | + | Post feedback in the forum thread for [http://zero-k.info/Forum/Thread/24429 Campaign Feedback - Advanced Cloakbots and Stinger]. |
=== Menu/Lobby === | === Menu/Lobby === | ||
Line 14: | Line 14: | ||
Fixes: | Fixes: | ||
− | + | * Fixed Compatibility settings for ATI card users. The compatibility setting to fix map textures is now included in "ATI/Intel Compatibility". Switch to this setting to recover most of the graphics quality lost by enabling the more general compatibility mode. | |
− | + | * Updated featured minimap set. This should make many minimaps now visible. | |
− | + | * Removed the occasional flicker on startup. | |
− | + | * Fixed flicker which could occur with weaker graphics cards. "Full speed draw updates" should no longer be required. | |
=== Balance === | === Balance === | ||
− | + | * Increased Angler size to prevent teamkill from its horizontally displaced weapons. | |
− | + | * Added a modoption to Zombies which causes partially reclaimed wrecks to come back as damaged units. | |
=== Interface === | === Interface === | ||
− | + | * Jump custom formations are now jump coloured. | |
− | + | * Single player games no longer show the playerlist or "waiting for players" start text. | |
− | + | * Replaced the retreat state toggle icon for the sake of consistency. | |
− | + | * Fixed geospots not appearing in economy view on some maps. | |
− | + | * Gunships can now use Airpads are retreat zones. | |
− | + | * Added a UI for cheat mode. | |
− | + | * Added a Push/Pull state for units with gravity guns. | |
− | + | * Some factories floor textures. | |
=== Fixes === | === Fixes === | ||
− | + | * Pathfinding fixes (engine fix). | |
− | + | * Fixed the Strider Hub nanoframe placement bug (engine fix, once the new engine is set). | |
− | + | * Fixed orders being dropped by commanders when they morph. | |
− | + | * Fixed non-plopped factories not flattening ground sufficiently (plopped factories already flattened sufficiently). | |
− | + | * Replaced the the Force Junior modoption with of Commander Morph Level Limit. | |
− | + | * Optimized burning units and smoke signals effects. | |
− | + | * Fixed various rare widget errors. | |
− | + | * Fixed a terraform-related error. | |
− | + | * Fixed an error with chickens. | |
− | + | * Fixed Wyvern not firing. | |
+ | |||
{{Navbox changelog}} | {{Navbox changelog}} |
Latest revision as of 20:34, 22 July 2023
This release marks the beginning of open testing for the Zero-K campaign. Every Sunday we will polish and release a new set of missions for fun and testing. The current release contains five early missions and can be found through Singleplayer → Campaign. To keep things organized please post specific campaign feedback here: Campaign Feedback - Basic Cloakbots.
For sanity reasons, polishing the campaign relied on drawing the ongoing rename effort to a close. After an arduous process we finally pushed a list of names which a reasonable number of people are not entirely unhappy with. Will the boost to originality outweigh the period of confusion? Time will tell. More details can be trawled through Unit Renames thread.
Campaign Week 2 - Advanced Cloaky
For this week of campaign missions we are rounding out the Cloaky Factory. These missions continue to teach unit roles and also show off some of the infiltration capabilities available to the factory. They are a bit tougher than the previous missions, especially on Brutal. In a related note: the Brutal Enemy AI has received a general update.
Post feedback in the forum thread for Campaign Feedback - Advanced Cloakbots and Stinger.
Menu/Lobby
Download woes have been addressed with a priority system for download queue. Urgent downloads (such as the map for the battle your are in) are pushed to the start of the queue. Less urgent downloads (such as matchmaker updates) are completed when there is nothing else going on.
Fixes:
- Fixed Compatibility settings for ATI card users. The compatibility setting to fix map textures is now included in "ATI/Intel Compatibility". Switch to this setting to recover most of the graphics quality lost by enabling the more general compatibility mode.
- Updated featured minimap set. This should make many minimaps now visible.
- Removed the occasional flicker on startup.
- Fixed flicker which could occur with weaker graphics cards. "Full speed draw updates" should no longer be required.
Balance
- Increased Angler size to prevent teamkill from its horizontally displaced weapons.
- Added a modoption to Zombies which causes partially reclaimed wrecks to come back as damaged units.
Interface
- Jump custom formations are now jump coloured.
- Single player games no longer show the playerlist or "waiting for players" start text.
- Replaced the retreat state toggle icon for the sake of consistency.
- Fixed geospots not appearing in economy view on some maps.
- Gunships can now use Airpads are retreat zones.
- Added a UI for cheat mode.
- Added a Push/Pull state for units with gravity guns.
- Some factories floor textures.
Fixes
- Pathfinding fixes (engine fix).
- Fixed the Strider Hub nanoframe placement bug (engine fix, once the new engine is set).
- Fixed orders being dropped by commanders when they morph.
- Fixed non-plopped factories not flattening ground sufficiently (plopped factories already flattened sufficiently).
- Replaced the the Force Junior modoption with of Commander Morph Level Limit.
- Optimized burning units and smoke signals effects.
- Fixed various rare widget errors.
- Fixed a terraform-related error.
- Fixed an error with chickens.
- Fixed Wyvern not firing.
Debug data:
[SQLBagOStuff] MainObjectStash using store ReplicatedBagOStuff
[objectcache] MainWANObjectCache using store EmptyBagOStuff
IP: 3.14.73.0
Start request GET /mediawiki/index.php?diff=8879&oldid=3141&title=V1.5.10.2
HTTP HEADERS:
CONTENT-TYPE:
CONTENT-LENGTH: 0
USER-AGENT: Mozilla/5.0 AppleWebKit/537.36 (KHTML, like Gecko; compatible; ClaudeBot/1.0; +claudebot@anthropic.com)
HOST: zero-k.info
ACCEPT-ENCODING: gzip, br, zstd, deflate
ACCEPT: */*
CONNECTION: close[localisation] LocalisationCache: using store LCStoreDB
[session] SessionManager using store SqlBagOStuff
[DBReplication] Cannot use ChronologyProtector with EmptyBagOStuff
[DBReplication] Wikimedia\Rdbms\LBFactory::getChronologyProtector: request info {
"IPAddress": "3.14.73.0",
"UserAgent": "Mozilla\/5.0 AppleWebKit\/537.36 (KHTML, like Gecko; compatible; ClaudeBot\/1.0; +claudebot@anthropic.com)",
"ChronologyProtection": false,
"ChronologyPositionIndex": 0,
"ChronologyClientId": false
}[DBConnection] Wikimedia\Rdbms\LoadBalancer::lazyLoadReplicationPositions: executed chronology callback.
[DBConnection] Wikimedia\Rdbms\LoadBalancer::getLocalConnection: connected to database 0 at 'localhost'.
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[session] SessionBackend "up8kgp7vb7k5302jhp0h4ierij2ugrs5" is unsaved, marking dirty in constructor
[session] SessionBackend "up8kgp7vb7k5302jhp0h4ierij2ugrs5" save: dataDirty=1 metaDirty=1 forcePersist=0
[cookie] already deleted setcookie: "wikidb229_mw__session", "", "1712649961", "/", "", "", "1"
[cookie] already deleted setcookie: "wikidb229_mw_UserID", "", "1712649961", "/", "", "", "1"
[cookie] already deleted setcookie: "wikidb229_mw_Token", "", "1712649961", "/", "", "", "1"
[cookie] already deleted setcookie: "forceHTTPS", "", "1712649961", "/", "", "", "1"
[DBConnection] Wikimedia\Rdbms\LoadBalancer::getLocalConnection: connected to database 0 at 'localhost'.
Title::getRestrictionTypes: applicable restrictions to [[V1.5.10.2]] are {edit,move}
[ContentHandler] Created handler for wikitext: WikitextContentHandler
Article::view: showing diff page
DifferenceEngine old '3141' new '8879' rcid ''
[MessageCache] MessageCache using store SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] SqlBagOStuff::lock failed due to timeout for wikidb229-mw_:messages:en.
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[MessageCache] MessageCache::load: Loading en... local cache is empty, global cache is expired/volatile, loading from database
ParserFactory: using preprocessor: Preprocessor_Hash
Unstubbing $wgLang on call of $wgLang::_unstub from ParserOptions->__construct
DifferenceEngine old '0' new '0' rcid '0'
WikiPage::getParserOutput: using parser cache: yes
[caches] parser: SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
Parser cache options found.
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
[SQLBagOStuff] Connection mysql object #127 (handle id #121) will be used for SqlBagOStuff
ParserOutput cache found.
MediaWiki::preOutputCommit: primary transaction round committed
MediaWiki::preOutputCommit: pre-send deferred updates completed
MediaWiki::preOutputCommit: session changes committed
MediaWiki::preOutputCommit: LBFactory shutdown completed
Title::getRestrictionTypes: applicable restrictions to [[V1.5.10.2]] are {edit,move}