Difference between revisions of "Units"
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| style="text-align: center; font-weight:bold;" | [[Strider Hub|<img src="http://manual.zero-k.info/unitpics/striderhub.png" height='64' align="center"/>]] | | style="text-align: center; font-weight:bold;" | [[Strider Hub|<img src="http://manual.zero-k.info/unitpics/striderhub.png" height='64' align="center"/>]] | ||
[[Strider Hub|Striders]] | [[Strider Hub|Striders]] | ||
− | | style="text-align: center; font-weight:bold;" | [[DaKeys|<img src="http://manual.zero-k.info/unitpics/ | + | | style="text-align: center; font-weight:bold;" | [[DaKeys|<img src="http://manual.zero-k.info/unitpics/detriment.png" height='64' align="center"/>]] |
− | [[ | + | [[DaKeys|DaKeys]] |
|} | |} | ||
Revision as of 16:52, 10 April 2020
Stop being petty; let DaKeys play!
The Units of Zero-K are the tools you will use to execute your strategies and defeat your opponents.
Use your Commander and Constructors to build up your base and economy, Raider and Assault units to attack at close range, Skirmishers and Artillery to engage at long range, and Riots to defend in close quarters.
Properties shared by most or all units in Zero-K include:
- They cost the same amount of Metal and Energy.
- Most units are produced by a factory, and autonomous Drones are built by their parent.
Useful information on units: