V1.6.2.10
Jump to navigation
Jump to search
Factory Cost
This is a tiny version prompted by a failure to include the Antinuke fix in the previous release. We've taken the opportunity to nerf Dart, reduce the factory cost change and improve the single-player UI.
Balance
Factory (and Strider Hub) cost 1000 → 800 (was 600).
Dart:
- Cost 35 → 40.
- Damage 45/135 → 35/140.
- Range 180 → 150.
Singleplayer
- Added an ally to the Jumpfac mission to make it a bit easier.
- Added the load game submenu to the Singleplayer menu. Save/load still requires a lot of fixing and testing.
- Added a restart option to the ingame menu for singleplayer and coop games.
Fixes
- Actually fixed Antinuke.
- Added custom boxes for Apophis v2_3.
- Fixed rare errors with shield colour and Starlight death.
The images and links on this page may be broken at the moment. The cache on this page points to the test wiki.
Please purge the cache to try to restore images and fix those links. This will work only if the page is not on the test server (where this box should appear for now even when cache purging is not needed), which may lack the actual images. This page thinks that it resides on test.zero-k.info right now. |