Difference between revisions of "V1.2.12.0"

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(New editing style for v1.2.12.0 ("Gameplay" -> "Balance", unit names are now linked to in wiki))
m (Push navbox away from the bottom of the page. it was suffocating the misc section.)
 
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=== Balance ===
+
= Balance =
 
====[[Reef]]====
 
====[[Reef]]====
 
* New model by lordmuffe and Anarchid.
 
* New model by lordmuffe and Anarchid.
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* Shield link transfer and Puppy goo obey Slow.
 
* Shield link transfer and Puppy goo obey Slow.
  
=== UI ===
+
= UI =
 
* Minimap fades on zoomout with COFC.
 
* Minimap fades on zoomout with COFC.
 
* Added neutral unit display toggle for show all commands.
 
* Added neutral unit display toggle for show all commands.
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* Configuration of the Fog of War colour is now more sensible.
 
* Configuration of the Fog of War colour is now more sensible.
 
* Selection menu opacity is now configurable.
 
* Selection menu opacity is now configurable.
* Added a new potential resource display widget; Chili Economy Panel v2.
+
* Added a new potential resource display widget: Chili Economy Panel v2.
  
=== Bugfixes ===
+
= Bug fixes =
 
* [[Skuttle]], [[Strider Hub]] and [[Caretaker]] now leave wreckage.
 
* [[Skuttle]], [[Strider Hub]] and [[Caretaker]] now leave wreckage.
 
* Fixed jumping units' wreckage receiving excessive momentum on death.
 
* Fixed jumping units' wreckage receiving excessive momentum on death.
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* Fixed context menu crash.
 
* Fixed context menu crash.
  
=== Misc ===
+
= Misc =
 
* Plopped factories and commanders make a teleporting sound.
 
* Plopped factories and commanders make a teleporting sound.
 
* Metalmap fix for RustyDelta_Final.
 
* Metalmap fix for RustyDelta_Final.
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 +
 +
{{navbox changelog}}

Latest revision as of 20:19, 10 January 2019

Balance

Reef

  • New model by lordmuffe and Anarchid.
  • Has less airpads, 9 -> 2.
  • Has more hangers to build 4 drones simultaneously.

Mace

  • made less maneuverable
    • 25% less acceleration.
    • 35% less brake rate.
    • 35% less turn rate.
  • Range: 355 -> 345

Dagger

  • Range: 220 -> 205

Sumo

  • Disruptor beams replaced with standard Newton gravity guns.

Surfboard

  • HP: 1100 -> 1200
  • Speed: 3 -> 3.3
  • Turn rate: 540 -> 590

Enforcer

  • Turn rate: 210 -> 230
  • Weapon homing: 2000 -> 2100

Serpent

  • Turn rate: 220 -> 250.

Sonar Station

  • long-ranged and heavier
    • Cost: 40 -> 450
    • LoS: 500 -> 640
    • Sonar: 600 -> 1800
    • HP: 300 -> 800
    • Upkeep: 0.5 -> 1.5

Slasher

  • Now skirmished by artillery
  • Gained Skirmish Behaviour (disabled by default)

Scalpel

  • Sonar removed

Advanced Radar

  • Sonar removed.

Other

  • Shield link transfer and Puppy goo obey Slow.

UI

  • Minimap fades on zoomout with COFC.
  • Added neutral unit display toggle for show all commands.
  • Map Extension default texture brightness lowered, makes identifying what the extension is easier.
  • Removed the redundant "unit unlocks" modoption.
  • Widgets now have access to a few more unit parameters; jump, dynamic damage, morph, capture, area cloak, unit rank, teleporters, goo, missile flight time, explosion spawning, being a drone, combat slowdown, shield gun, speed boost.
  • Context Menu now shows LoS.
  • Improved the COFC bounds issues, especially for low FOV
  • Deluxe player list: Elo rounding 50 -> 10. Fixed padding.
  • Configuration of the Fog of War colour is now more sensible.
  • Selection menu opacity is now configurable.
  • Added a new potential resource display widget: Chili Economy Panel v2.

Bug fixes

  • Skuttle, Strider Hub and Caretaker now leave wreckage.
  • Fixed jumping units' wreckage receiving excessive momentum on death.
  • Fixed LUPS thrusters bug.
  • Fixed context menu crash.

Misc

  • Plopped factories and commanders make a teleporting sound.
  • Metalmap fix for RustyDelta_Final.