Difference between revisions of "V1.2.6.0"
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(Update the formatting to the new standard for real this time) |
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− | = | + | = Balance = |
− | Rocko | + | ====[[Rocko]]==== |
− | + | * Rocket speed reduced by 5% | |
− | Gauss | + | ====[[Dagger]]==== |
+ | * Renamed to Dagger (to reduce the prevalence of Sc- names). | ||
+ | * Gauss gun can now pierce water to be more useful in the sea | ||
− | + | ====[[Gauss]]==== | |
+ | * Gauss gun can now pierce water | ||
+ | * Can now shoot at aircraft | ||
− | Gauss | + | ====[[Detriment]]==== |
+ | * Gauss guns can now pierce water | ||
− | Funnelweb | + | ====[[Funnelweb]]==== |
− | + | * Replaced Gauss Gun with a dual Glaive Gun. | |
− | Commander Gauss has been removed. Shock Rifle now converts from Light Particle Beam. | + | ====[[Commander]]==== |
+ | * Gauss has been removed. Shock Rifle now converts from Light Particle Beam. | ||
− | + | ====[[Scallop]]==== | |
+ | * No longer leads target. | ||
+ | * Makes it better at shooting targets near it's maximum range. | ||
− | + | ====[[Scalpel]]==== | |
− | + | * No longer leads target. | |
− | + | * Makes it better at shooting targets near it's maximum range. | |
− | |||
− | + | ====[[Crusader]]==== | |
− | + | * Depth charge no longer leads target. | |
− | + | * Makes it better at shooting targets near it's maximum range. | |
− | === | + | |
− | + | ====[[Hunter]]==== | |
− | + | * No longer leads target. | |
− | + | * Makes it better at shooting targets near it's maximum range. | |
− | + | ||
− | + | ====[[Snake]]==== | |
− | + | * No longer leads target. | |
− | + | * Makes it better at shooting targets near it's maximum range. | |
+ | |||
+ | ====Serpent==== | ||
+ | * No longer leads target. | ||
+ | * Makes it better at shooting targets near it's maximum range. | ||
+ | |||
+ | ====[[Duck]]==== | ||
+ | * Health 240 -> 340 | ||
+ | * Range 240 -> 250 | ||
+ | * Added unit AI. | ||
+ | * No longer leads target | ||
+ | |||
+ | ====[[Urchin]]==== | ||
+ | * Health 1000 -> 900 | ||
+ | * Range 600 -> 520 | ||
+ | |||
+ | = Other = | ||
+ | * Significantly increased the performance of the unit selection window. | ||
+ | * Minor Unit AI optimization. | ||
+ | * Minor Shield Link optimization. | ||
+ | * Fixed Initial Queue crash. | ||
+ | * Added a modoption to force Commander Junior. | ||
+ | * Solars can no longer be forced open. | ||
+ | * Reduced [[Hawk]] firing sound. | ||
+ | |||
+ | {{navbox changelog}} |
Latest revision as of 15:26, 10 July 2021
Contents
Balance
Rocko
- Rocket speed reduced by 5%
Dagger
- Renamed to Dagger (to reduce the prevalence of Sc- names).
- Gauss gun can now pierce water to be more useful in the sea
Gauss
- Gauss gun can now pierce water
- Can now shoot at aircraft
Detriment
- Gauss guns can now pierce water
Funnelweb
- Replaced Gauss Gun with a dual Glaive Gun.
Commander
- Gauss has been removed. Shock Rifle now converts from Light Particle Beam.
Scallop
- No longer leads target.
- Makes it better at shooting targets near it's maximum range.
Scalpel
- No longer leads target.
- Makes it better at shooting targets near it's maximum range.
Crusader
- Depth charge no longer leads target.
- Makes it better at shooting targets near it's maximum range.
Hunter
- No longer leads target.
- Makes it better at shooting targets near it's maximum range.
Snake
- No longer leads target.
- Makes it better at shooting targets near it's maximum range.
Serpent
- No longer leads target.
- Makes it better at shooting targets near it's maximum range.
Duck
- Health 240 -> 340
- Range 240 -> 250
- Added unit AI.
- No longer leads target
Urchin
- Health 1000 -> 900
- Range 600 -> 520
Other
- Significantly increased the performance of the unit selection window.
- Minor Unit AI optimization.
- Minor Shield Link optimization.
- Fixed Initial Queue crash.
- Added a modoption to force Commander Junior.
- Solars can no longer be forced open.
- Reduced Hawk firing sound.