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- Cold Takes
- Cold Takes/10 - The Smartest Unit in Zero-K
- Cold Takes/11 - The Atomic Solution to Monospam
- Cold Takes/12 - Mighty Morphing
- Cold Takes/13 - Pro-Simplicity, Anti-Nuke
- Cold Takes/14 - Free Factories For All
- Cold Takes/15 - Experiences With Veterancy
- Cold Takes/16 - Aim and Fire
- Cold Takes/17 - Tactical and Strategic Cloaking
- Cold Takes/18 - Terrain Matters
- Cold Takes/19 - Game Jams
- Cold Takes/1 - Why Zero-K
- Cold Takes/1 - Why Zero-K?
- Cold Takes/20 - Teamwork By Default
- Cold Takes/2 - Quant's Rule
- Cold Takes/3 - Fight your opponent, not the UI
- Cold Takes/4 - Factories as Factions
- Cold Takes/5 - Making Metal
- Cold Takes/6 - Physics vs. Formulas
- Cold Takes/7 - Jumpjets and Jumplegs
- Cold Takes/8 - Smoothly Flowing Economy
- Cold Takes/9 - Energy as Supply
- Commander
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- IP: 109.89.95.222
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- Mission Editor in WINE
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- Power Generator Unit
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- Selection
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- Setting Up a Game
- Shield
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